libglm-dev (1.0.1+ds-3)
Details
Core information at a glance
- Distribution
- kali
- Origin
- kali-last-snapshot
- Repository
- https://http.kali.org/kali
- Codename
- kali-last-snapshot
- Component
- main
- Source
- glm
- Architecture
- i386
- Section
- libdevel
- Priority
- optional
- Maintainer
- Debian Science Maintainers <[email protected]>
Size & integrity
Byte sizes and integrity verification
- Installed size
- 2.4 kB
- Size expected
- 196.3 kB
- Size actual
- 196.3 kB
- Size match
Dependencies
Required package dependencies
- None
Suggested packages
Recommended additional packages
- None
Description
C++ library for OpenGL GLSL type-based mathematics
Tags
Package classification tags
devel::lang:c++
devel::library
field::mathematics
Checksums
Hash values and integrity verification status
| Type | Actual | Match |
|---|---|---|
| MD5 | be69cfb9…538a6326 | |
| SHA-1 | 71c3814b…447c163b | |
| SHA-256 | 0fccad61…6d2f49f6 | |
| SHA-512 | 5e59520f…2955077e |
Contents
Files and directories included
. usr usr/include usr/include/glm usr/include/glm/common.hpp usr/include/glm/detail usr/include/glm/detail/_features.hpp usr/include/glm/detail/_fixes.hpp usr/include/glm/detail/_noise.hpp usr/include/glm/detail/_swizzle.hpp usr/include/glm/detail/_swizzle_func.hpp usr/include/glm/detail/_vectorize.hpp usr/include/glm/detail/compute_common.hpp usr/include/glm/detail/compute_vector_decl.hpp usr/include/glm/detail/compute_vector_relational.hpp usr/include/glm/detail/func_common.inl usr/include/glm/detail/func_common_simd.inl usr/include/glm/detail/func_exponential.inl usr/include/glm/detail/func_exponential_simd.inl usr/include/glm/detail/func_geometric.inl usr/include/glm/detail/func_geometric_simd.inl usr/include/glm/detail/func_integer.inl usr/include/glm/detail/func_integer_simd.inl usr/include/glm/detail/func_matrix.inl usr/include/glm/detail/func_matrix_simd.inl usr/include/glm/detail/func_packing.inl usr/include/glm/detail/func_packing_simd.inl usr/include/glm/detail/func_trigonometric.inl usr/include/glm/detail/func_trigonometric_simd.inl usr/include/glm/detail/func_vector_relational.inl usr/include/glm/detail/func_vector_relational_simd.inl usr/include/glm/detail/glm.cpp usr/include/glm/detail/qualifier.hpp usr/include/glm/detail/setup.hpp usr/include/glm/detail/type_float.hpp usr/include/glm/detail/type_half.hpp usr/include/glm/detail/type_half.inl usr/include/glm/detail/type_mat2x2.hpp usr/include/glm/detail/type_mat2x2.inl usr/include/glm/detail/type_mat2x3.hpp usr/include/glm/detail/type_mat2x3.inl usr/include/glm/detail/type_mat2x4.hpp usr/include/glm/detail/type_mat2x4.inl usr/include/glm/detail/type_mat3x2.hpp usr/include/glm/detail/type_mat3x2.inl usr/include/glm/detail/type_mat3x3.hpp usr/include/glm/detail/type_mat3x3.inl usr/include/glm/detail/type_mat3x4.hpp usr/include/glm/detail/type_mat3x4.inl usr/include/glm/detail/type_mat4x2.hpp usr/include/glm/detail/type_mat4x2.inl usr/include/glm/detail/type_mat4x3.hpp usr/include/glm/detail/type_mat4x3.inl usr/include/glm/detail/type_mat4x4.hpp usr/include/glm/detail/type_mat4x4.inl usr/include/glm/detail/type_mat4x4_simd.inl usr/include/glm/detail/type_quat.hpp usr/include/glm/detail/type_quat.inl usr/include/glm/detail/type_quat_simd.inl usr/include/glm/detail/type_vec1.hpp usr/include/glm/detail/type_vec1.inl usr/include/glm/detail/type_vec2.hpp usr/include/glm/detail/type_vec2.inl usr/include/glm/detail/type_vec3.hpp usr/include/glm/detail/type_vec3.inl usr/include/glm/detail/type_vec4.hpp usr/include/glm/detail/type_vec4.inl usr/include/glm/detail/type_vec4_simd.inl usr/include/glm/exponential.hpp usr/include/glm/ext usr/include/glm/ext/_matrix_vectorize.hpp usr/include/glm/ext/matrix_clip_space.hpp usr/include/glm/ext/matrix_clip_space.inl usr/include/glm/ext/matrix_common.hpp usr/include/glm/ext/matrix_common.inl usr/include/glm/ext/matrix_double2x2.hpp usr/include/glm/ext/matrix_double2x2_precision.hpp usr/include/glm/ext/matrix_double2x3.hpp usr/include/glm/ext/matrix_double2x3_precision.hpp usr/include/glm/ext/matrix_double2x4.hpp usr/include/glm/ext/matrix_double2x4_precision.hpp usr/include/glm/ext/matrix_double3x2.hpp usr/include/glm/ext/matrix_double3x2_precision.hpp usr/include/glm/ext/matrix_double3x3.hpp usr/include/glm/ext/matrix_double3x3_precision.hpp usr/include/glm/ext/matrix_double3x4.hpp usr/include/glm/ext/matrix_double3x4_precision.hpp usr/include/glm/ext/matrix_double4x2.hpp usr/include/glm/ext/matrix_double4x2_precision.hpp usr/include/glm/ext/matrix_double4x3.hpp usr/include/glm/ext/matrix_double4x3_precision.hpp usr/include/glm/ext/matrix_double4x4.hpp usr/include/glm/ext/matrix_double4x4_precision.hpp usr/include/glm/ext/matrix_float2x2.hpp usr/include/glm/ext/matrix_float2x2_precision.hpp usr/include/glm/ext/matrix_float2x3.hpp usr/include/glm/ext/matrix_float2x3_precision.hpp usr/include/glm/ext/matrix_float2x4.hpp usr/include/glm/ext/matrix_float2x4_precision.hpp usr/include/glm/ext/matrix_float3x2.hpp usr/include/glm/ext/matrix_float3x2_precision.hpp usr/include/glm/ext/matrix_float3x3.hpp usr/include/glm/ext/matrix_float3x3_precision.hpp usr/include/glm/ext/matrix_float3x4.hpp usr/include/glm/ext/matrix_float3x4_precision.hpp usr/include/glm/ext/matrix_float4x2.hpp usr/include/glm/ext/matrix_float4x2_precision.hpp usr/include/glm/ext/matrix_float4x3.hpp usr/include/glm/ext/matrix_float4x3_precision.hpp usr/include/glm/ext/matrix_float4x4.hpp usr/include/glm/ext/matrix_float4x4_precision.hpp usr/include/glm/ext/matrix_int2x2.hpp usr/include/glm/ext/matrix_int2x2_sized.hpp usr/include/glm/ext/matrix_int2x3.hpp usr/include/glm/ext/matrix_int2x3_sized.hpp usr/include/glm/ext/matrix_int2x4.hpp usr/include/glm/ext/matrix_int2x4_sized.hpp usr/include/glm/ext/matrix_int3x2.hpp usr/include/glm/ext/matrix_int3x2_sized.hpp usr/include/glm/ext/matrix_int3x3.hpp usr/include/glm/ext/matrix_int3x3_sized.hpp usr/include/glm/ext/matrix_int3x4.hpp usr/include/glm/ext/matrix_int3x4_sized.hpp usr/include/glm/ext/matrix_int4x2.hpp usr/include/glm/ext/matrix_int4x2_sized.hpp usr/include/glm/ext/matrix_int4x3.hpp usr/include/glm/ext/matrix_int4x3_sized.hpp usr/include/glm/ext/matrix_int4x4.hpp usr/include/glm/ext/matrix_int4x4_sized.hpp usr/include/glm/ext/matrix_integer.hpp usr/include/glm/ext/matrix_integer.inl usr/include/glm/ext/matrix_projection.hpp usr/include/glm/ext/matrix_projection.inl usr/include/glm/ext/matrix_relational.hpp usr/include/glm/ext/matrix_relational.inl usr/include/glm/ext/matrix_transform.hpp usr/include/glm/ext/matrix_transform.inl usr/include/glm/ext/matrix_uint2x2.hpp usr/include/glm/ext/matrix_uint2x2_sized.hpp usr/include/glm/ext/matrix_uint2x3.hpp usr/include/glm/ext/matrix_uint2x3_sized.hpp usr/include/glm/ext/matrix_uint2x4.hpp usr/include/glm/ext/matrix_uint2x4_sized.hpp usr/include/glm/ext/matrix_uint3x2.hpp usr/include/glm/ext/matrix_uint3x2_sized.hpp usr/include/glm/ext/matrix_uint3x3.hpp usr/include/glm/ext/matrix_uint3x3_sized.hpp usr/include/glm/ext/matrix_uint3x4.hpp usr/include/glm/ext/matrix_uint3x4_sized.hpp usr/include/glm/ext/matrix_uint4x2.hpp usr/include/glm/ext/matrix_uint4x2_sized.hpp usr/include/glm/ext/matrix_uint4x3.hpp usr/include/glm/ext/matrix_uint4x3_sized.hpp usr/include/glm/ext/matrix_uint4x4.hpp usr/include/glm/ext/matrix_uint4x4_sized.hpp usr/include/glm/ext/quaternion_common.hpp usr/include/glm/ext/quaternion_common.inl usr/include/glm/ext/quaternion_common_simd.inl usr/include/glm/ext/quaternion_double.hpp usr/include/glm/ext/quaternion_double_precision.hpp usr/include/glm/ext/quaternion_exponential.hpp usr/include/glm/ext/quaternion_exponential.inl usr/include/glm/ext/quaternion_float.hpp usr/include/glm/ext/quaternion_float_precision.hpp usr/include/glm/ext/quaternion_geometric.hpp usr/include/glm/ext/quaternion_geometric.inl usr/include/glm/ext/quaternion_relational.hpp usr/include/glm/ext/quaternion_relational.inl usr/include/glm/ext/quaternion_transform.hpp usr/include/glm/ext/quaternion_transform.inl usr/include/glm/ext/quaternion_trigonometric.hpp usr/include/glm/ext/quaternion_trigonometric.inl usr/include/glm/ext/scalar_common.hpp usr/include/glm/ext/scalar_common.inl usr/include/glm/ext/scalar_constants.hpp usr/include/glm/ext/scalar_constants.inl usr/include/glm/ext/scalar_int_sized.hpp usr/include/glm/ext/scalar_integer.hpp usr/include/glm/ext/scalar_integer.inl usr/include/glm/ext/scalar_packing.hpp usr/include/glm/ext/scalar_packing.inl usr/include/glm/ext/scalar_reciprocal.hpp usr/include/glm/ext/scalar_reciprocal.inl usr/include/glm/ext/scalar_relational.hpp usr/include/glm/ext/scalar_relational.inl usr/include/glm/ext/scalar_uint_sized.hpp usr/include/glm/ext/scalar_ulp.hpp usr/include/glm/ext/scalar_ulp.inl usr/include/glm/ext/vector_bool1.hpp usr/include/glm/ext/vector_bool1_precision.hpp usr/include/glm/ext/vector_bool2.hpp usr/include/glm/ext/vector_bool2_precision.hpp usr/include/glm/ext/vector_bool3.hpp usr/include/glm/ext/vector_bool3_precision.hpp usr/include/glm/ext/vector_bool4.hpp usr/include/glm/ext/vector_bool4_precision.hpp usr/include/glm/ext/vector_common.hpp usr/include/glm/ext/vector_common.inl usr/include/glm/ext/vector_double1.hpp usr/include/glm/ext/vector_double1_precision.hpp usr/include/glm/ext/vector_double2.hpp usr/include/glm/ext/vector_double2_precision.hpp usr/include/glm/ext/vector_double3.hpp usr/include/glm/ext/vector_double3_precision.hpp usr/include/glm/ext/vector_double4.hpp usr/include/glm/ext/vector_double4_precision.hpp usr/include/glm/ext/vector_float1.hpp usr/include/glm/ext/vector_float1_precision.hpp usr/include/glm/ext/vector_float2.hpp usr/include/glm/ext/vector_float2_precision.hpp usr/include/glm/ext/vector_float3.hpp usr/include/glm/ext/vector_float3_precision.hpp usr/include/glm/ext/vector_float4.hpp usr/include/glm/ext/vector_float4_precision.hpp usr/include/glm/ext/vector_int1.hpp usr/include/glm/ext/vector_int1_sized.hpp usr/include/glm/ext/vector_int2.hpp usr/include/glm/ext/vector_int2_sized.hpp usr/include/glm/ext/vector_int3.hpp usr/include/glm/ext/vector_int3_sized.hpp usr/include/glm/ext/vector_int4.hpp usr/include/glm/ext/vector_int4_sized.hpp usr/include/glm/ext/vector_integer.hpp usr/include/glm/ext/vector_integer.inl usr/include/glm/ext/vector_packing.hpp usr/include/glm/ext/vector_packing.inl usr/include/glm/ext/vector_reciprocal.hpp usr/include/glm/ext/vector_reciprocal.inl usr/include/glm/ext/vector_relational.hpp usr/include/glm/ext/vector_relational.inl usr/include/glm/ext/vector_uint1.hpp usr/include/glm/ext/vector_uint1_sized.hpp usr/include/glm/ext/vector_uint2.hpp usr/include/glm/ext/vector_uint2_sized.hpp usr/include/glm/ext/vector_uint3.hpp usr/include/glm/ext/vector_uint3_sized.hpp usr/include/glm/ext/vector_uint4.hpp usr/include/glm/ext/vector_uint4_sized.hpp usr/include/glm/ext/vector_ulp.hpp usr/include/glm/ext/vector_ulp.inl usr/include/glm/ext.hpp usr/include/glm/fwd.hpp usr/include/glm/geometric.hpp usr/include/glm/glm.cppm usr/include/glm/glm.hpp usr/include/glm/gtc usr/include/glm/gtc/bitfield.hpp usr/include/glm/gtc/bitfield.inl usr/include/glm/gtc/color_space.hpp usr/include/glm/gtc/color_space.inl usr/include/glm/gtc/constants.hpp usr/include/glm/gtc/constants.inl usr/include/glm/gtc/epsilon.hpp usr/include/glm/gtc/epsilon.inl usr/include/glm/gtc/integer.hpp usr/include/glm/gtc/integer.inl usr/include/glm/gtc/matrix_access.hpp usr/include/glm/gtc/matrix_access.inl usr/include/glm/gtc/matrix_integer.hpp usr/include/glm/gtc/matrix_inverse.hpp usr/include/glm/gtc/matrix_inverse.inl usr/include/glm/gtc/matrix_transform.hpp usr/include/glm/gtc/matrix_transform.inl usr/include/glm/gtc/noise.hpp usr/include/glm/gtc/noise.inl usr/include/glm/gtc/packing.hpp usr/include/glm/gtc/packing.inl usr/include/glm/gtc/quaternion.hpp usr/include/glm/gtc/quaternion.inl usr/include/glm/gtc/quaternion_simd.inl usr/include/glm/gtc/random.hpp usr/include/glm/gtc/random.inl usr/include/glm/gtc/reciprocal.hpp usr/include/glm/gtc/round.hpp usr/include/glm/gtc/round.inl usr/include/glm/gtc/type_aligned.hpp usr/include/glm/gtc/type_precision.hpp usr/include/glm/gtc/type_precision.inl usr/include/glm/gtc/type_ptr.hpp usr/include/glm/gtc/type_ptr.inl usr/include/glm/gtc/ulp.hpp usr/include/glm/gtc/ulp.inl usr/include/glm/gtc/vec1.hpp usr/include/glm/gtx usr/include/glm/gtx/associated_min_max.hpp usr/include/glm/gtx/associated_min_max.inl usr/include/glm/gtx/bit.hpp usr/include/glm/gtx/bit.inl usr/include/glm/gtx/closest_point.hpp usr/include/glm/gtx/closest_point.inl usr/include/glm/gtx/color_encoding.hpp usr/include/glm/gtx/color_encoding.inl usr/include/glm/gtx/color_space.hpp usr/include/glm/gtx/color_space.inl usr/include/glm/gtx/color_space_YCoCg.hpp usr/include/glm/gtx/color_space_YCoCg.inl usr/include/glm/gtx/common.hpp usr/include/glm/gtx/common.inl usr/include/glm/gtx/compatibility.hpp usr/include/glm/gtx/compatibility.inl usr/include/glm/gtx/component_wise.hpp usr/include/glm/gtx/component_wise.inl usr/include/glm/gtx/dual_quaternion.hpp usr/include/glm/gtx/dual_quaternion.inl usr/include/glm/gtx/easing.hpp usr/include/glm/gtx/easing.inl usr/include/glm/gtx/euler_angles.hpp usr/include/glm/gtx/euler_angles.inl usr/include/glm/gtx/extend.hpp usr/include/glm/gtx/extend.inl usr/include/glm/gtx/extended_min_max.hpp usr/include/glm/gtx/extended_min_max.inl usr/include/glm/gtx/exterior_product.hpp usr/include/glm/gtx/exterior_product.inl usr/include/glm/gtx/fast_exponential.hpp usr/include/glm/gtx/fast_exponential.inl usr/include/glm/gtx/fast_square_root.hpp usr/include/glm/gtx/fast_square_root.inl usr/include/glm/gtx/fast_trigonometry.hpp usr/include/glm/gtx/fast_trigonometry.inl usr/include/glm/gtx/float_notmalize.inl usr/include/glm/gtx/functions.hpp usr/include/glm/gtx/functions.inl usr/include/glm/gtx/gradient_paint.hpp usr/include/glm/gtx/gradient_paint.inl usr/include/glm/gtx/handed_coordinate_space.hpp usr/include/glm/gtx/handed_coordinate_space.inl usr/include/glm/gtx/hash.hpp usr/include/glm/gtx/hash.inl usr/include/glm/gtx/integer.hpp usr/include/glm/gtx/integer.inl usr/include/glm/gtx/intersect.hpp usr/include/glm/gtx/intersect.inl usr/include/glm/gtx/io.hpp usr/include/glm/gtx/io.inl usr/include/glm/gtx/log_base.hpp usr/include/glm/gtx/log_base.inl usr/include/glm/gtx/matrix_cross_product.hpp usr/include/glm/gtx/matrix_cross_product.inl usr/include/glm/gtx/matrix_decompose.hpp usr/include/glm/gtx/matrix_decompose.inl usr/include/glm/gtx/matrix_factorisation.hpp usr/include/glm/gtx/matrix_factorisation.inl usr/include/glm/gtx/matrix_interpolation.hpp usr/include/glm/gtx/matrix_interpolation.inl usr/include/glm/gtx/matrix_major_storage.hpp usr/include/glm/gtx/matrix_major_storage.inl usr/include/glm/gtx/matrix_operation.hpp usr/include/glm/gtx/matrix_operation.inl usr/include/glm/gtx/matrix_query.hpp usr/include/glm/gtx/matrix_query.inl usr/include/glm/gtx/matrix_transform_2d.hpp usr/include/glm/gtx/matrix_transform_2d.inl usr/include/glm/gtx/mixed_product.hpp usr/include/glm/gtx/mixed_product.inl usr/include/glm/gtx/norm.hpp usr/include/glm/gtx/norm.inl usr/include/glm/gtx/normal.hpp usr/include/glm/gtx/normal.inl usr/include/glm/gtx/normalize_dot.hpp usr/include/glm/gtx/normalize_dot.inl usr/include/glm/gtx/number_precision.hpp usr/include/glm/gtx/optimum_pow.hpp usr/include/glm/gtx/optimum_pow.inl usr/include/glm/gtx/orthonormalize.hpp usr/include/glm/gtx/orthonormalize.inl usr/include/glm/gtx/pca.hpp usr/include/glm/gtx/pca.inl usr/include/glm/gtx/perpendicular.hpp usr/include/glm/gtx/perpendicular.inl usr/include/glm/gtx/polar_coordinates.hpp usr/include/glm/gtx/polar_coordinates.inl usr/include/glm/gtx/projection.hpp usr/include/glm/gtx/projection.inl usr/include/glm/gtx/quaternion.hpp usr/include/glm/gtx/quaternion.inl usr/include/glm/gtx/range.hpp usr/include/glm/gtx/raw_data.hpp usr/include/glm/gtx/raw_data.inl usr/include/glm/gtx/rotate_normalized_axis.hpp usr/include/glm/gtx/rotate_normalized_axis.inl usr/include/glm/gtx/rotate_vector.hpp usr/include/glm/gtx/rotate_vector.inl usr/include/glm/gtx/scalar_multiplication.hpp usr/include/glm/gtx/scalar_relational.hpp usr/include/glm/gtx/scalar_relational.inl usr/include/glm/gtx/spline.hpp usr/include/glm/gtx/spline.inl usr/include/glm/gtx/std_based_type.hpp usr/include/glm/gtx/std_based_type.inl usr/include/glm/gtx/string_cast.hpp usr/include/glm/gtx/string_cast.inl usr/include/glm/gtx/texture.hpp usr/include/glm/gtx/texture.inl usr/include/glm/gtx/transform.hpp usr/include/glm/gtx/transform.inl usr/include/glm/gtx/transform2.hpp usr/include/glm/gtx/transform2.inl usr/include/glm/gtx/type_aligned.hpp usr/include/glm/gtx/type_aligned.inl usr/include/glm/gtx/type_trait.hpp usr/include/glm/gtx/type_trait.inl usr/include/glm/gtx/vec_swizzle.hpp usr/include/glm/gtx/vector_angle.hpp usr/include/glm/gtx/vector_angle.inl usr/include/glm/gtx/vector_query.hpp usr/include/glm/gtx/vector_query.inl usr/include/glm/gtx/wrap.hpp usr/include/glm/gtx/wrap.inl usr/include/glm/integer.hpp usr/include/glm/mat2x2.hpp usr/include/glm/mat2x3.hpp usr/include/glm/mat2x4.hpp usr/include/glm/mat3x2.hpp usr/include/glm/mat3x3.hpp usr/include/glm/mat3x4.hpp usr/include/glm/mat4x2.hpp usr/include/glm/mat4x3.hpp usr/include/glm/mat4x4.hpp usr/include/glm/matrix.hpp usr/include/glm/packing.hpp usr/include/glm/simd usr/include/glm/simd/common.h usr/include/glm/simd/exponential.h usr/include/glm/simd/geometric.h usr/include/glm/simd/integer.h usr/include/glm/simd/matrix.h usr/include/glm/simd/neon.h usr/include/glm/simd/packing.h usr/include/glm/simd/platform.h usr/include/glm/simd/trigonometric.h usr/include/glm/simd/vector_relational.h usr/include/glm/trigonometric.hpp usr/include/glm/vec2.hpp usr/include/glm/vec3.hpp usr/include/glm/vec4.hpp usr/include/glm/vector_relational.hpp usr/share usr/share/cmake usr/share/cmake/glm usr/share/cmake/glm/glmConfig.cmake usr/share/cmake/glm/glmConfigVersion.cmake usr/share/doc usr/share/doc/libglm-dev usr/share/doc/libglm-dev/changelog.Debian.gz usr/share/doc/libglm-dev/copyright usr/share/doc/libglm-dev/readme.md.gz usr/share/pkgconfig usr/share/pkgconfig/glm.pc