libgamenetworkingsockets-dev (1.6.0-1)

Details

Core information at a glance

Distribution
ubuntu
Origin
ubuntu-stonking
Repository
https://ports.ubuntu.com
Codename
stonking
Component
universe
Source
gamenetworkingsockets
Architecture
riscv64
Section
universe/libdevel
Priority
optional
Maintainer
Ubuntu Developers <[email protected]>

Size & integrity

Byte sizes and integrity verification

Installed size
20.4 kB
Size expected
2.3 MB
Size actual
2.3 MB
Size match

Dependencies

Required package dependencies

  • libgamenetworkingsockets1debian1 (= 1.6.0-1)
  • libprotobuf-dev
  • libssl-dev

Suggested packages

Recommended additional packages

  • None

Description

basic transport layer for games

Tags

Package classification tags

None

Checksums

Hash values and integrity verification status

TypeActualMatch
MD5edc4df25…0c3cbe4b
SHA-1c43581ad…450da1c8
SHA-256b1a7314c…dab4a988
SHA-512f04a7404…f5c9d626

Contents

Files and directories included

.
usr
usr/include
usr/include/GameNetworkingSockets
usr/include/GameNetworkingSockets/steam
usr/include/GameNetworkingSockets/steam/isteamnetworkingmessages.h
usr/include/GameNetworkingSockets/steam/isteamnetworkingsockets.h
usr/include/GameNetworkingSockets/steam/isteamnetworkingutils.h
usr/include/GameNetworkingSockets/steam/steam_api_common.h
usr/include/GameNetworkingSockets/steam/steamclientpublic.h
usr/include/GameNetworkingSockets/steam/steamnetworkingcustomsignaling.h
usr/include/GameNetworkingSockets/steam/steamnetworkingsockets.h
usr/include/GameNetworkingSockets/steam/steamnetworkingsockets_flat.h
usr/include/GameNetworkingSockets/steam/steamnetworkingtypes.h
usr/include/GameNetworkingSockets/steam/steamtypes.h
usr/include/GameNetworkingSockets/steam/steamuniverse.h
usr/lib
usr/lib/riscv64-linux-gnu
usr/lib/riscv64-linux-gnu/cmake
usr/lib/riscv64-linux-gnu/cmake/GameNetworkingSockets
usr/lib/riscv64-linux-gnu/cmake/GameNetworkingSockets/GameNetworkingSockets-none.cmake
usr/lib/riscv64-linux-gnu/cmake/GameNetworkingSockets/GameNetworkingSockets.cmake
usr/lib/riscv64-linux-gnu/cmake/GameNetworkingSockets/GameNetworkingSocketsConfig.cmake
usr/lib/riscv64-linux-gnu/libGameNetworkingSockets.a
usr/share
usr/share/doc
usr/share/doc/libgamenetworkingsockets-dev
usr/share/doc/libgamenetworkingsockets-dev/copyright
usr/share/doc/libgamenetworkingsockets-dev/examples
usr/share/doc/libgamenetworkingsockets-dev/examples/example_chat.cpp
usr/share/doc/libgamenetworkingsockets-dev/examples/trivial_signaling_client.cpp
usr/share/doc/libgamenetworkingsockets-dev/examples/trivial_signaling_client.h
usr/share/doc/libgamenetworkingsockets-dev/examples/trivial_signaling_server.py
usr/lib/riscv64-linux-gnu/libGameNetworkingSockets.so
usr/share/doc/libgamenetworkingsockets-dev/changelog.Debian.gz