libgamenetworkingsockets-dev (1.6.0-1)
Details
Core information at a glance
- Distribution
- ubuntu
- Origin
- ubuntu-stonking
- Repository
- https://ports.ubuntu.com
- Codename
- stonking
- Component
- universe
- Source
- gamenetworkingsockets
- Architecture
- riscv64
- Section
- universe/libdevel
- Priority
- optional
- Maintainer
- Ubuntu Developers <[email protected]>
Size & integrity
Byte sizes and integrity verification
- Installed size
- 20.4 kB
- Size expected
- 2.3 MB
- Size actual
- 2.3 MB
- Size match
Dependencies
Required package dependencies
Suggested packages
Recommended additional packages
- None
Description
basic transport layer for games
Tags
Package classification tags
None
Checksums
Hash values and integrity verification status
| Type | Actual | Match |
|---|---|---|
| MD5 | edc4df25…0c3cbe4b | |
| SHA-1 | c43581ad…450da1c8 | |
| SHA-256 | b1a7314c…dab4a988 | |
| SHA-512 | f04a7404…f5c9d626 |
Contents
Files and directories included
. usr usr/include usr/include/GameNetworkingSockets usr/include/GameNetworkingSockets/steam usr/include/GameNetworkingSockets/steam/isteamnetworkingmessages.h usr/include/GameNetworkingSockets/steam/isteamnetworkingsockets.h usr/include/GameNetworkingSockets/steam/isteamnetworkingutils.h usr/include/GameNetworkingSockets/steam/steam_api_common.h usr/include/GameNetworkingSockets/steam/steamclientpublic.h usr/include/GameNetworkingSockets/steam/steamnetworkingcustomsignaling.h usr/include/GameNetworkingSockets/steam/steamnetworkingsockets.h usr/include/GameNetworkingSockets/steam/steamnetworkingsockets_flat.h usr/include/GameNetworkingSockets/steam/steamnetworkingtypes.h usr/include/GameNetworkingSockets/steam/steamtypes.h usr/include/GameNetworkingSockets/steam/steamuniverse.h usr/lib usr/lib/riscv64-linux-gnu usr/lib/riscv64-linux-gnu/cmake usr/lib/riscv64-linux-gnu/cmake/GameNetworkingSockets usr/lib/riscv64-linux-gnu/cmake/GameNetworkingSockets/GameNetworkingSockets-none.cmake usr/lib/riscv64-linux-gnu/cmake/GameNetworkingSockets/GameNetworkingSockets.cmake usr/lib/riscv64-linux-gnu/cmake/GameNetworkingSockets/GameNetworkingSocketsConfig.cmake usr/lib/riscv64-linux-gnu/libGameNetworkingSockets.a usr/share usr/share/doc usr/share/doc/libgamenetworkingsockets-dev usr/share/doc/libgamenetworkingsockets-dev/copyright usr/share/doc/libgamenetworkingsockets-dev/examples usr/share/doc/libgamenetworkingsockets-dev/examples/example_chat.cpp usr/share/doc/libgamenetworkingsockets-dev/examples/trivial_signaling_client.cpp usr/share/doc/libgamenetworkingsockets-dev/examples/trivial_signaling_client.h usr/share/doc/libgamenetworkingsockets-dev/examples/trivial_signaling_server.py usr/lib/riscv64-linux-gnu/libGameNetworkingSockets.so usr/share/doc/libgamenetworkingsockets-dev/changelog.Debian.gz